> For the complete documentation index, see [llms.txt](https://wiki.gamee.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.gamee.com/~/changes/gNj2FHThLRTX82fsombt/gameplay/gamee-arc8-faqs/scoring-system-of-games/run.md).

# Run!

In Run!, players have to guide their ghost around a maze, collecting pellets and avoiding the ghosts. The match ends when the time runs out or when a player is caught by a ghost.

Players can get **points** in Run! in the following ways:&#x20;

1. Collecting pellets – 1 eaten pellet is equal to 1 score point
2. Big pellet – 10 points
3. Each 100 pellets in a row = 500 points; 200 pellets (x2) = 1000 points; 300 pellets (x3) = 1500 points, and so on
4. Killing enemies – The first killed enemy gives 200 points. Every other is 50 points extraplus. (Second = 250, third = 300, etc.)&#x20;
5. Time bonus – 10 points for every second survived per survived second

**Multiplier** – if the player collects pellets in a row, they activate the multiplier. The multiplier affects a player's score from eating pellets. Every 10th pellet increases the multiplier. Once a row of pellets is interrupted, the multiplier is reset.

The maximum multiplier is 25x.


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